Get a glimpse of the local and national science engagement scene! The Nocturne will be taking place at the Natural History Museum of Geneva, its famous dioramas and edgy temporary exhibitions - but also in the beautiful Malagnou park, recently...
Sum up the conference by joining this fact-fueled event testing your recall of the conference's highlights – and learn about the highlights you missed. The questions will touch on keynotes, parallel sessions, Business Bistro and social events....
The GameLab at Ecsite brings together people who are working with games and play in science centres and museums. They are experienced at creating games which range from real world escape rooms to virtual reality adventures, community game hacks...
In this whole day workshop we trigger participants’ creativity, imagine one or several science related games and bring them to life through prototyping. Prototypes will then be beta tested during the rest of the conference, at the GameLab (the...
Mass Affect is a multi-pedagogical serious game developed at the CRI - Interdisciplinary Research Centre (Paris, France). It is based on the control of the Center Of Mass of players, a physical concept which offers a real-time collaborative...
Hear from speakers questioning the image of mathematics as immaterial and abstract by striving to create learning environments in which elementary and advanced mathematical ideas can be encountered in lively, playful, accessible, tangible, and...
50 years ago the first science centres as we know them today opened: the Exploratorium in San Francisco and the Ontario Science Centre in Toronto.
It was the start of a big science centre movement which led to the development of almost 3,...
There is a growing interest for low-cost open scientific and technological third places. MakerSpaces, pop-up spaces and small science centres across the world have the ambition to become aggregation places where citizens spend their free time and...
This session offers three hands-on workshops differing in theme, technology and complexity: use a mix of high and low tech tools to design your own lamps; build your own sensory devices to detect the sound wavelengths generated by plants or...
We often take decisions that affect our long-term future on the basis of present considerations, thinking very little about long-term changes. We are also asked periodically to make choices (e.g. in elections) that could shape society for a long...
Political turnulences are currently affecting the education sector in the Middle East and North Africa (MENA) region. While the formal education system remains the main source of intellectual prosperity and development, more and more children are...
Visitors, especially families and schools, often understand our institutions to be absolutely liable and we are frequently confronted with claims for compensation. This session will explore the difficulties curators and exhibition designers face...