Ecsite brings together more than 300 organisations committed to inspiring people with science.
Spokes is the monthly magazine of Ecsite, the European network of science centres and museums. Hear the latest news from European science engagement, go further with in-depth features and make the most of the good reads, events and opportunities shared by Ecsite members.
The TechEthos Project developed a Card Game using the Triadic Game Design methodology - in a series of workshops with science engagement professionals and game experts. This allowed the key principles of the game to emerge and guide the design choices.
The design process leading to the creation of the game has been captured in a project report.
About the project:
Ecsite is involved in the Horizon Europe Project CLEVERFOOD (Grant Agreement no. 101086320) which aims to foster the transformation of European food systems towards more regenerative, resilient, and sustainable food systems through the mobilization of European citizens, including children and the youth but also stakeholders from the food sector (farmers, producers, investors & entrepreneurs, researchers, policymakers, educators…)
Get inspired by lesson plans from other educators and start now with Open Schooling!
Ecsite spoke to Axel of Hüttinger Interactive Exhibitions to discover his Top Tips for November.
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Projects
Through Ecsite, members have the opportunity to participate in collaborative projects shaping the future of science engagement. Ecsite runs projects funded by the European Commission as well as initiatives in partnership with other organisations.
Resources
Useful documents and information on science engagement in general, and Ecsite activities in particular. Browse through articles, toolkits, reports, websites.
The Mariano Gago Ecsite Awards celebrate the innovative and impactful work of Ecsite community members. As we countdown to the 2024 Mariano Gago Ecsite Awards, this series aims to shed a light on some of the Highly Commended projects and exhibitions submitted for the 2023 Awards.
This first part of the DOORS project Sparkle report seeks to allow small and medium-sized museums across Europe to steer the direction of the sector's digital transformation.
We want to reduce the digitalisation gap by creating the space for small institutions to voice their needs and offering them access to knowledge, resources, expertise, and an incubation programme.
The second part of the DOORS Sparkles Report looks into the ingredients for healthier partnerships, the possibilities and challenges of collaborative processes, and the prerequisites for the (re)development of business and revenue models within the museum sector through inspiring stories of institutional creativity, courage, and vulnerability.
The DOORS consortium developed a specific tool to help museums understand the digital maturity levels of their organization. This tool, called the Self-Reflection Tool for Museums, is shaped like an engaging card deck.
The card deck facilitates a collective self-reflection exercise in which everyone within the museum is invited to participate. Each card includes a question that encourages an in-depth reflection on the status quo and potential enablers and blockers as a first step toward formulating more sustainable digital strategies.