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Museum Workshop plan: "Electricity - Suck It Up"

  • December 2014
  • Education & learning
  • Topics in science
  • Material for workshops and exhibitions

Developed as part of the ENGINEER project (2011-2014).

This unit is designed for families with children aged 8+. It lasts 30-60 minutes. The challenge is to design a device that sucks up debris and then to improve the design. Through this activity, participants explore concepts like electric circuits and air flow. The museum activity is designed to introduce pupils and visitors to the engineering design cycle. The visitors are introduced to a given problem and in this hands-on activity they get to design, build and test their prototype and then improve it.

Versions in other languages and editable version is available here.

Public resource


  • engineering
  • Workshop
  • electricity
  • engineer



ENGINEER supported the widespread adoption in Europe of innovative methods of science teaching and the introduction of engineering in schools. In November 2014, Engineer won a Scientix Award for the category "STEM teaching materials addressed to teachers".