Our series of hands-on activities at this year’s Ecsite conference MakerSpace will be dedicated to "twisted toys": electronic toys and the wonderful possibilities that they hold for making and tinkering.
On Thursday 9 June we will discover...
Are you ready to confess? The Confession Session starts with 18 colleagues who confess mistakes they have made or worries they have. Valuable lessons can be learned from our mistakes, so let’s share them to maximize the learning process.
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The more curious we are about a topic, the easier it is for us to learn new information about that topic. But it turns out that once our curiosity is piqued by topic A, we will also retain information about topic B more easily. This should...
A growing number of studies show the importance of museum explainers during school visits to facilitate a better engagement of students. Numerous teacher courses have also recently been developed on the use of science centres as teaching...
Science centres and museums are all facing the same question: how to organise their explainers' team. Some institutions work with freelance students and a high turnover rate. Others developed long-term career strategies for their guides. And...
A traditional Austrian Ball - with an Ecsite twist! Expect swinging bands and a classic orchestra, sparkling wine and Wiener Würstel - but also science fashion and the famous Ecsite Jazz Band.
Known as one of the world’s best concert halls...
The concept of science capital, a way to look at all the science-related knowledge, social contacts, attitudes and experiences a person has, offers us a lens for understanding the differences in our audiences’ engagement with science... Why some...
This special pre-conference workshop, open to all, is run by the Hands On! International Association of Children in Museums. Hands-on! and Ecsite are partnering up for the first time in 2016.
Join us for a practical one-day workshop which...
This session in based on case studies where smart objects were introduced in exhibitions, building a link between real objects and the digital world. These were developed as part of the meSch project, bringing together universities, developers...
All detailed information about this workshop can be found here.
The GameLab is an informal drop-in space entirely dedicated to gaming.
Want to play some yet-to-come games designed by science centers? Ready to participate in an on-going experiment of collectively designing a game, from idea to...
As professionals, we all have high expectations when we step into an exhibition space, ready to embark on an immersive visitor journey or to delve deep into intriguing interactive exhibits. Alas! After a few steps our exhibition maker’s angry eye...